INTRO: Just as a precursor, this is a
short essay I wrote about what video games mean and the definition of Playing with
Perspective. For those who don’t know Playing with Perspective is the radio
show that I’ve started with a good friend of mine, but it's so much more than that. It’s a game-centric college radio
show, all about analysis and perspective hosted by KMET Radio and The
Metropolitan State University of Denver. Besides this, it's a way of thinking and a way of approaching games and defining them as art. I hope you find something to enjoy in
this piece, or find some kind of food for thought. Just as an aside you can
listen to Playing with Perspective every Tuesday and Thursday from 6:30-7:30
P.M. mountain-time streaming from http://mymetmedia.com/listen/.
Thank you for reading.
Playing with Perspective. That’s a title that denotes a
multitude of different meanings. It isn’t a title that was chosen at random,
and its purpose is to frame the tone and intention of an entire show but can
also mean different things to different people.
Video games
are a medium that has advanced to a startling degree over the decades since
their advent. They are something that was integral to my childhood and my
development. Having two divorced parents that went through a malicious custody
battle for years was traumatizing, games were dually my escape and my savior. I
learned morals and the way to treat people, partially from the stories and
experiences I gained in video games.
To this day video games as an art form and an industry remain something that stokes a fiery passion within me. A passion for many things; the stories we can tell, the ways we connect and bring people together, the bonds we can form over games, the beautiful music we can produce for games, and the ways we can bring all of these aspects together in the world of interactive media.
To this day video games as an art form and an industry remain something that stokes a fiery passion within me. A passion for many things; the stories we can tell, the ways we connect and bring people together, the bonds we can form over games, the beautiful music we can produce for games, and the ways we can bring all of these aspects together in the world of interactive media.
Growing up everyone had that job that they
wanted to do, that thing they wanted to be. Some wanted to be a fireman, an
astronaut, a police man. Except me, I was the child that never said they wanted
to be anything. With that in mind going into college I had absolutely no idea
what I wanted to do, I was listed as biology major initially. I spent a year
floundering, just completing my classes and going through the motions. As jobs
started happening in my life and things started moving forward I was at a loss
at where my life was going, with no idea what to do.
There’s no
way to pinpoint for myself the moment I made a career choice, for it was in
fact more of a gradual process. The puzzle pieces just started to fall in place
at some point. There was a magazine called GameInformer that I had subscribed
to since I was 10 years old, I had always enjoyed writing and performed best in
English classes in high school, and of course I had a deep love and admiration
for video games. Everything clicked and I realized being a video game
journalist was an actually obtainable thing I could do.
As the
process began and continued, I realized more and more that journalism in
general was what I needed to do and a plan began to evolve for me. The way I
experienced entertainment began to evolve as I did more and more, and immersed
myself into the gaming industry and journalism school.
Fast forward
to now and these experiences have lent themselves to the creation of Playing
with Perspective.
Video games are art,
that’s an indisputable fact in my mind and the mind of many others. They can
teach people things, and bring people together with a common bond unlike
anything I’ve ever seen. Just look at the fact of how people have come to
socially identify themselves as ‘gamers’. However, video game culture and
industry has many issues we need to struggle though. We have cultural issues,
racial and gender issues, immaturity issues. We are an art form and an industry
still in its infancy.
Video games and the
culture around them can achieve so much, but it can also go wrong on so many
levels. This is something we need to acknowledge. As a culture for people who
play and understand video games, and for people who know nothing about video
games, maybe we all can start playing with perspective.
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